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Evidence for Yijing Ma

1 pieces of evidence found.

Id DLP.Evidence.1629
Type Contemporary text
Location 29° 8'56.82"N,119°47'15.99"E
Date 1597-01-01 - 1597-12-31
Rules Board with 91 squares, proceeding in a single rectangular track, broken up after every eight square with a special square. Two to five players, each playing with twenty pieces. Three six-sided dice. Thee are eleven bonus combinations of dice, two penalty combinations, and 43 miscellaneous combinations. A player's first throw is their personal combination, which cannot be a bonus or penalty. Players are penalised for throwing another player's personal combination. All twenty horses must enter the board before proceeding around the board. There are special rules for crossing the nineteenth, 46th, and 82nd square. To pass the 46th square, a player must place ten pieces on the square before passing it. Individual pieces may pass, unless an opponent has more pieces ahead. To enter the 82nd square, a player must place all of their pieces on the 81st square.Certain combinations are required to continuing past square 82. Square 90 is a moat, and certain combinations must be thrown to exit it. Player may send opponent's pieces back to start by landing on the same space as them and being or equal or greater in number. Every ninth square is a safe spot, where pieces are safe from being sent back, but opponent's pieces may also rest there. Pieces may move backwards to send an opponent's piece back to start, to enter the same space as one of the player's own pieces, or to enter a safe space. There is a penalty for throwing the same throw that the previous player threw. The first player to get their horses to the end of the track wins.
Content Detailed summary of the rules reported in Zhou Lüjing's Maxi tupu (Manual with Diagrams of the Driving Horses Game) from the collection Yimen guangdu (General Books compiled by the Hermit of the Yi Gate), dated 1597. Lo 2007: 127-128.
Confidence 100
Ages Adult
Genders Male
Source Lo, A. 2007. An introduction to board games in Late Imperial China. In I. Finkel (ed), Ancient Board Games in Perspective. London: The British Museum Press. pp. 125–132.

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